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int add_weight(int n)
int can_find_match_recurse_into(object player)
int can_find_match_reference_inside_object(object thing, object looker)
object * find_inv_match(string words, object looker)
int handle_restore_inventory(object ob)This method handles moving objects into the inventory from an auto load. This should be over ridden by things inheriting us to make sure that the objects can be moved into the inventory. It should handle the bypassing of open/close/locked etc flags.
mapping int_query_static_auto_load()
string long(string word, int dark)
varargs int move(mixed dest, string messin, string messout)
int query_allow_use_internals()This method returns the flag to say if the object will allow things on it to be used.
int query_complete_weight()
int query_has_surface()
string query_help_file_directory()
int query_loc_weight()
int query_max_weight()
object query_player()
void set_allow_use_internals(int allow)This sets the flag to say if the object will allow things on it to be used. This is useful for tables and so on.
void set_max_weight(int arg)
void set_player(object thing)
void set_put_aliases(string * aliases)Set aliases for 'put' for this object. This allows you to setup an item so that things can be hung from it, or stood on it or somesuch.
int transfer_all_to(object dest)