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void add_hunger(int amount)
int attack_by(object ob)
int attack_ob(object ob)
int can_find_seed(object player)
void check_owner(string real_player)
int clean_fur(object brush)
void delete_fruitbat(mixed player, int flag)
int do_ask(object * indirect_obs, string dir_match, string indir_match, mixed * args, string pattern)
int do_eat()
int do_extra_give(mixed indirect_obs, string dir_match, string indir_match, mixed * args, string pattern)
void do_hunger(object fruitbat)
int do_pluck(string seed)
void dump_bowels()
void event_enter(object ob, string mess, object from)
void event_exit(object ob, string mess, object to)
void explode_head(string old_name)
string extra_look(object ob)
void int_setup_fruitbat(object new_owner, int load_fruitbat)
void login_event(mixed player, mixed event)
object make_corpse()
string query_drop_mess()
int query_fruitbat()
mapping query_fur_contents()
string query_fur_mess()
int query_hunger()
string query_hunger_mess()
object query_owner()
string query_position_short()
mixed query_property(string str)
int query_receipt_allowed()
int query_staying_put()
int query_theft_command()
varargs void save_me(string my_owner)
int second_life()
void set_hunger(int new_amount)
void set_staying_put(int stay)
void setup_fruitbat(object new_owner, int load_fruitbat)
void store_seeds_in_fur(object * fruit)
void adjust_bowel_contents(int amount)
void adjust_fertile_seeds(string * vals)
string classify_fruit(object ob)
int do_name(string new_name)
void finish_setup()
string fruitbat_long()
void kill_fruitbat()
string objects_to_string(object * obs)