Greetings faithfulls!
This in an updated version of the guild update published in Novemer '98.
There's been a few more changes, but these have mainly cosisted of bug fixing
And are therefor not readily visable to the players. Still the turtle moves on,
and Mansarde continues in his quest for the perfect guild (i thought this was
it really..)
These pages will be updated continuesly, so bookmark this page and keep
check in regularly if you are interested in what's going on.
last updated 18.03 1999
Errors
A lot of errors (nearly all of them in fact) in the guild is now
fixed. These ranged from simple typos and missing item descriptions to
the more advanced.
Rituals/Commands
The following rituals are coded and put into Playtesting:
Mend (Gapp)
Farsight (Gapp)
Agoraphobia (Sandelfon)
Breath Underwater (fish)
The following rituals are recoded or fixed in various ways:
Holy Weapon
Minor Shield
Major Shield
The Ward rituals
Exciting new elementals and multi-priest ritual/service/ceremony
type thingies are being planned.
There are also several (rather a lot in fact) ideas running about for
new rituals, and some of them are suggested by the players. When these
will be done and ready for your priestly pleasure is hard to say, but
rest assured, -new rituals will come. :)
These election and High Preist/Priestess commands are now in the game and
working great:
Resign
Withdraw
Invest
The command "resign" is beeing coded so it will work for every holder of
every position in every guild.
Another command ais also being worked on. This is:
Dismiss
Ministers and High Priests/Priestesses
The tasks that are assigned to the ministers are not yet finished but
is comming along rather nicely. Hopefully we will see this happen
sometime soon as it will mean great posibilites for this allready
wonderful guild.
Special abilities for the ministers are being worked on to make these
positions even more attractive. I will come back to this at a later
date, so be patientient.
Most of you have probably noticed how the new election results are
shown on the guild board. This is yet another new feature.
Temples
Currently we are working on a new temple for Pishe which eventually
will be placed on the Isle of Gods in Ankh-Morpork. Ideas are being
gathered and plans are being made, but it'll be a while before we see
it. Temples on other parts of the disc are also in the planning
stages, but are quite far off as some of these places are not even in
the game yet. :)
The temple theft in AM problem is finally fixed, and all the deities
are now safe from unlicenced stealing. Maybe that will help the
priests and priestesses on shop duty stock up more of those much
needed holy artifacts. Some more anti-theft-in-temples stuff is also
being planned.
The rotas have also changed slightly, and are now listing High Priests
and ministers in addition to the deities priests.
Mansarde is also working on some small vaults for the temples, a safe
place for priests to leave things for each other. (other priests of
the same deity, that is). This we might see very, very, soon. :)
That's all for now faithfulls.
Your representatives on Cori Celesti:
Mansarde, Raffi, Akane and Pingu
(In the shadows: Moonchild)
(updated 30.01 1999)
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