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Movement

Discworld Newbie Help

Movement

Name

Movement Basics - Moving in, out and all about!

Description

One of the first things you'll need to learn on Discworld is how to move around. It's very simple once you know how, but there are several methods that you can use to get around the Disc (it's huge!), each a little different from the other. Some methods of movement even require that you advance certain skills to use them. Here is some basic information on how to move around, and what you need to know before you do!

Exits

The types of movements you will likely be doing most often are the basic room exit commands. Typically these consist of some variation of the cardinal and intercardinal directions (north, east, south, west, northeast, southeast, southwest, and northwest). There are also non-cardinal directions (eg. up, down, out, and backward) that appear from time to time, depending on what area you are in.

The exits appear at the bottom of a room description whenever you use the "look" command, and any exit listed there is one you can use.

Abbreviations

All of the cardinal and intercardinal directions mentioned above, when used in any type of room exit, can be abbreviated.

Examples: "n" for north, "se" for southeast, "u" for up, etc.

Map

The "map" command will show you what is visible to you of your surroundings as you're moving throughout the Disc. As these maps are representations of what you can see the map will only show what is in your line of sight. Hence large objects (mountains, trees, city walls etc.) block your view and at night the distance you can see shrinks substantially. Also, heavy snow or rain can reduce your sight significantly.

These maps come in two forms: one with symbols, a visual map, and one written in text-form.

To view a map of the area you are currently in, you can use the "map" command or you can set your options in "options output map" so that a map appears automatically in each room you move into. Examples: "options output map look = top", "options output map lookcity = bottom".

See Also

travelling distances