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This is a blog for all the cool, but minor, things that your creators do for you.

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Bodhisattva, posted on Tue Sep 30 12:17:07 2025
Posted by: Kake
Category: General
Priests' passage rooms now have (spoiler-free) helpfiles.

A few of the messages in the sailing mission have been changed to make it clear that adjustments to the XP reward are affected by the speed at which you do the mission rather than by how you treat the engine. The only change is in the messages - everything else is as it was before.

Youthful Indiscretion, posted on Tue Aug 19 09:56:59 2025
Posted by: Kake
Category: General
A witch named Brienna has taken up residence on Wall Street West in Sto Lat. Rumour has it that she can help you reverse any unfortunate tattoo-related decisions you might have made while inebriated (or even while stone-cold sober).

Helpless In The Face Of Your Beauty, posted on Thu Jul 17 16:34:36 2025
Posted by: Kake
Category: General
Over the years, the effects of MMM on NPCs and on players had drifted apart unintentionally. This has now been fixed, and so, for example, NPCs can no longer backstab while under the influence of MMM.

Two new souls have been added: "coo" and "dust". Relatedly, the syntax for using the feather duster has been changed to "dust X with duster" (rather than just "dust X").

The guards who spawn in the offices of the Coffee Nostra officials (consiglieres, accountants, etc) were not always joining in...

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Seeking Screenreader Users To Apply As Playtesters, posted on Mon Jun 30 17:19:53 2025
Posted by: Kake
Category: General
Do you use a screenreader to play the MUD? Would you ever consider applying as a playtester?

If your answer to both of these questions is yes, then the PT domain admin would love to hear from you! We don't currently have any PTs who use screenreaders, and we'd like to fill this gap in our team.

You can talk to Kake, Mauve or Pokey for more information, or check out the resources under the Playtesting menu on the MUD website, or just take the plunge and use the "apply" command.

Please note th...

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Added Value, posted on Wed Jun 25 12:02:00 2025
Posted by: Kake
Category: General
Vessels (i.e. liquid-containers such as cups, buckets, bottles, etc) can now be manually filled when you're in a water room using the syntax "fill <object> from here".

Honeycombs can now be referred to as "full honeycomb" or "empty honeycomb" as appropriate.

Barbarian-themed saddlebags are now sold at the summer and winter Hublandish Barbarian camps.

Flowers braided into your hair are no longer visible when you're wearing something that covers your hair.

A Fine Disregard For Awkward Facts, Part 2, posted on Fri Jun 13 11:30:10 2025
Posted by: Kake
Category: General
As I blogged about last month, we recently identified a long-standing bug that was sometimes letting objects be put inside containers when they shouldn't have fitted due to length and width restrictions.

For the past two weeks, the MUD has been giving a WARNING to anyone who managed (due to this bug) to put an over-large item inside a container it shouldn't fit into. This was done in order to let people check whether they had been unwittingly taking advantage of this bug, and if so, to make any...

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Armchair Traveller, posted on Sat May 31 09:24:11 2025
Posted by: Kake
Category: General
The Ohulan-Cutash arcane transport NPC has finally remembered where Ephebe and Genua are.

You can now rock in all, not just some, of the rocking chairs sold as playerhouse furniture.

Master Yung will no longer tell aspiring ninja that they're ready to become chunin when they actually aren't.

The "indian" soul has been removed. (For those who were unaware: its name involves a derogatory reference to Native Americans.)

Paper packets are now less weird about what they'll let you put into them. ...

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A Fine Disregard For Awkward Facts, posted on Fri May 30 12:39:34 2025
Posted by: Kake
Category: General
A bug has been identified that was sometimes letting objects be put inside containers when they shouldn't have fitted due to length and width restrictions. This bug has been in place for a long time, so we wanted to give you all a heads-up before we fix it, so you can adjust your inventories, aliases, routines, etc as appropriate.

As a first step, we have added code that will give a WARNING when you try to put something inside a container it shouldn't fit into; but for now, the over-large thing...

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Questionable Ethics, posted on Wed May 21 14:28:09 2025
Posted by: Kake
Category: General
A few small bugs have been fixed, all relating to smuggling in some way.

People who are wrapped in kraken tentacles will now be correctly moved to the washout beach if the ship sinks before they manage to get free.

There was a bug allowing you to smash debris and driftwood with an axe even if you weren't holding the axe. This bug has now been fixed, bringing these objects in line with other smashable sailing objects.

The captain in the smugglers' maze would previously sometimes fail his hidin...

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Seed Drill, posted on Wed Jan 22 16:05:27 2025
Posted by: Kake
Category: General
Goat pellets can now be referred to as "seeded", "unseeded", and "seedless", as appropriate.

Tapping a camera that's run out of both paint and frames will now tell you about both these problems rather than just one of them.

The jelly sweets from the Academy of Artificers will now remember their shape over logout. (If you have any old ones hanging about, you might need to su twice in order to make them take on a shape that will stick.)

Pet deerhounds have been stopped from spamming messages ab...

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