[Package Index | Mudlib Index | Effect Index]
.
int query_death_cost_life()This function remembers if the death cost a life
int query_resurrect_adds_life()This function remembers if resurrect should restore a life
void set_death_cost_life(int i)This function remembers if the death cost a life
void set_resurrect_adds_life(int i)This function remembers if resurrect should restore a life
void setup_shadow(object ob)This function sets this object up as a clone of ob, and if done while the player is reloading, it'll also restore the values returned by query_resurrect_adds_life() and query_death_cost_life()
int test_add(object ob)