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All you need to do is inherit this file and call a couple of setup functions and off you go.
In addition you will need to have a lord register the house with the housing command if you wish the house to be available for sale or rent using the normal processes.
Written by Belle, Gototh, Ceres, Pinkfish
inherit "/std/room/player_housing_outside"; void setup() { set_light(100); set_theft_handler(HOSPITAL); set_save_file("/save/player_housing/am/short/flat1_garden"); set_short("front room"); set_base_desc("a small garden" ); add_surface( "floor", "grass" ); add_surface( "north wall", "red brick" ); add_surface( "south wall", "red brick" ); add_surface( "east wall", "red brick" ); add_surface( "west wall", "red brick" ); add_exit("south", PATH+"flat1", "door"); }
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string query_owner()This method returns the current owner of the house.