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[<a href="index.shtml">Package Index</a></code> | <a href="index_std.shtml">Mudlib Index</a></code> | <a href="index_eff.shtml">Effect Index</a></code>]<br><h2>File /std/effects/other/wetness.c</h2>
This is the effect skelton docs.  This effect
has a classification of "body.wetness".
<p>
Describe the arguments in here.<p><b>See also:</b><br>help::effects
.c<h2>Includes</h2>
This class includes the following files <a href="include.weather.h.shtml">/include/weather.h</a>, /std/effects/other/path.h and <a href="include.effect.h.shtml">/include/effect.h</a><h2>Method index</h2>
<dl><ul>
<li><a href="#extra_look">extra_look</a>(object)<br/>ignore yes 
<li><a href="#squelch">squelch</a>(object, int, int)<li><a href="#wet_string">wet_string</a>(object, int)</ul><h2>Public Functions</h2>
These are functions that everyone can access.<p>
.<ul><a name="extra_look">
extra_look</a><pre>
string extra_look(object player)
</pre></br>ignore yes 

<ul><a name="squelch">
squelch</a><pre>
void squelch(object player,
             int wetness,
             int id)
</pre>
<ul><a name="wet_string">
wet_string</a><pre>
string wet_string(object player,
                  int self)
</pre>

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