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[<a href="index.shtml">Package Index</a></code> | <a href="index_std.shtml">Mudlib Index</a></code> | <a href="index_eff.shtml">Effect Index</a></code>]<br><h2>File /std/effects/other/boiling_oil.c</h2>
This effect has a classification of "misc.boiling_oil".
<p>
Nasty effect which burns (and dries) you lots, then gradually
burns you less and less.  It can be got rid of by getting your
wetness over 80.
<p>
The argument is the time in seconds you want the effect to
last for.
<p><p><b>See also:</b><br>help::effects
.c<h2>Includes</h2>
This class includes the following files <a href="include.effect.h.shtml">/include/effect.h</a><h2>Method index</h2>
<dl><ul>
<li><a href="#burn_them">burn_them</a>(object, int, int)<br/>
Burns the player unless they have wetness over 80.
</ul><h2>Public Functions</h2>
These are functions that everyone can access.<p>
.<ul><a name="burn_them">
burn_them</a><pre>
void burn_them(object player,
               int time,
               int id)
</pre></br>
Burns the player unless they have wetness over 80.

<br/><ul>
<li><b>Parameters:</b>
<br/>player - The player to burn.
<br/>time - The time left.
<br/>id - The effect ID.

</dl>


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