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[<a href="index.shtml">Package Index</a></code> | <a href="index_std.shtml">Mudlib Index</a></code> | <a href="index_eff.shtml">Effect Index</a></code>]<br><h2>File /std/effects/magic/brass_knuckles.c</h2>
This is the effect skelton docs.  This effect
has a classification of "magic.offensive.brass-knuckles".
<p>
Describe the arguments in here.
<p>
This effect has a shadow associated with it.<p><b>See also:</b><br>help::effects
.c<h2>Includes</h2>
This class includes the following files /std/effects/magic/path.h and <a href="include.effect.h.shtml">/include/effect.h</a><h2>Method index</h2>
<dl><ul>
<li><a href="#extra_look">extra_look</a>(object)<li><a href="#hurt">hurt</a>(object, int)<li><a href="#query_death_reason">query_death_reason</a>()<li><a href="#restart">restart</a>(object, int, int)</ul><h2>Public Functions</h2>
These are functions that everyone can access.<p>
.<ul><a name="extra_look">
extra_look</a><pre>
string extra_look(object player)
</pre>
<ul><a name="hurt">
hurt</a><pre>
void hurt(object player,
          int damage)
</pre>
<ul><a name="query_death_reason">
query_death_reason</a><pre>
string query_death_reason()
</pre>
<ul><a name="restart">
restart</a><pre>
void restart(object player,
             int number,
             int id)
</pre>

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