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Written by Ceres
.
void debug_printf(string fmt,
mixed args ...)
This method will generate a debug inform for any creators in the room
where it is generated. It will always attempt to identify the room
that the event should be sent to.
#ifdef DEBUG
debug_printf("Error, player is: %O\n", player);
#endif
varargs void tell_creator(mixed cres,
string fmt,
mixed args ...)
This method writes a message to a creator, it's mainly meant
for debug messages where sending a message to a specific
creator is smarter than sending it to players, who will only get confused.
Typically you should use debug_printf() instead of this.