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Written by Pinkfish
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varargs void add_command(string verb, string pattern, function func)A simul_efun for add_command. This allows you to call add_command without having to go this_player()->add_command. This will only work on non-living objects.
void add_failed_mess(mixed mess, object * indir)An interface to add_failed_mess. This is added to make life easier,m you do not need to call this_player()->add_failed_mess() if you are writing add_command code in a non-living object.
void add_succeeded_mess(mixed mess, object * indir)An interface to add_succeeded_mess. This is added to make life easier,m you do not need to call this_player()->add_succeeded_mess() if you are writing add_command code in a non-living object.
void add_succeeded_ob(object ob)An interface to add_succeeded. This is added to make life easier,m you do not need to call this_player()->add_succeeded() if you are writing add_command code in a non-living object.