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int check_tool(object * tools, string * needed)This method checks the tools to see if the can be used to do whatever the required task is. This is used to pulverise the items, for example.
int do_chip(object * tools)
int do_eat()
int do_pulverise(object * tools)
int do_smash(object * tools)
int do_sprinkle(object * obs)
mapping int_query_static_auto_load()
string long(string words, int dark)
varargs void make_mineral(string word, mixed number, string * inputs)This method makes a mineral from a specific set of inputs. This is mostly called by the state changer system.
string * parse_command_adjectiv_id_list()
string query_material()This returns the material the object is made of. This will usually be the same as the mineral.
string query_mineral()This returns the mineral type of this object.
int query_mineral_object()