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See also:
/std/room/basic_room.c
Written by Pinkfish
void add_chatter(object thing,
int number)
void add_door(object thing)
int add_exit_type(string type,
mixed message,
mixed obvious,
int size,
mixed func)
void check_chatters()
void check_door(mixed args)
({ room_from, direction })void check_doors()
object do_follow(object follower,
object thing,
mixed special,
string verb,
mixed * dest_other,
mixed closed,
mixed func,
object place,
int skill_based,
int light_level,
object original_place)
int exit_move(string verb,
string extra,
mixed special,
object thing,
object original_place)
void housekeeping()
int move_thing(object thing,
string dir,
string dest,
mixed exit,
mixed enter,
string move)
mixed * query_chatters()
mixed * query_door_type(string type,
string direc,
string dest)
mixed * query_doors()
mixed * query_exit_type(string type,
string dir)
string query_opposite_direction(string dir)
int remove_exit_type(string type)