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Written by Dasquian
Started 29/07/06
void adjust_points(string deity,
string player,
string type,
int amount,
int overflow)
string get_general_info(string deity)
string get_player_info(string deity,
string player)
void tickover(string deity)
class time_slot {
mapping players;
mapping types;
int * total_contributed;
int * total_spent;
string * top_contributors;
string * top_spenders;
}