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File /obj/handlers/attack_messages.c
This handles the standard messages for attacks. I cannot be bothered
rewriting the docs for this.
This handles the standard messages for the given damage types:
blunt, sharp, pierce, fire.
There are also subtypes:
blunt - hands, feet, tail, hoof, wrestle, pommel.
sharp - claws, chew, slice, chop.
pierce - bite, beak, stab, horns, tusks.
Written by pinkfish
Method index
Public Functions
These are functions that everyone can access.
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living_poss_short
string living_poss_short(object liv,
string name)
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query_message
mixed query_message(int dam,
string type,
object him,
object me,
string name,
object wep,
string zone)