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int attack_by(object ob)
int busy()
string calc_place()
void check_cont()
string cost_str(int amt)
string cost_string(object thing, string place, object buyer)
int do_fence(object * in_dir, string direct, string indirect, mixed args, string format)
void do_no(object player)
void do_yes(object person)
void event_exit(object ob, string message, object to)
void give_back()
int judge_value(object ob, string type)
object query_cont()
int query_cost(object thing, object buyer)
string query_current_offer()
string query_item_type(object ob)
int scaled_value(int n)
void set_fence_type(string str)
void whisper(object ob, string message)
class hist_offer { object ob; int old_offer; int value; }
class offer { object who; int amount; int offer_time; object * objects; }