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int attack_by(object ob)
int busy()
string calc_place()
void check_cont()
string cost_str(int amt)
string cost_string(object thing,
string place,
object buyer)
int do_fence(object * in_dir,
string direct,
string indirect,
mixed args,
string format)
void do_no(object player)
void do_yes(object person)
void event_exit(object ob,
string message,
object to)
void give_back()
int judge_value(object ob,
string type)
object query_cont()
int query_cost(object thing,
object buyer)
string query_current_offer()
string query_item_type(object ob)
int scaled_value(int n)
void set_fence_type(string str)
void whisper(object ob,
string message)
class hist_offer {
object ob;
int old_offer;
int value;
}
class offer {
object who;
int amount;
int offer_time;
object * objects;
}