class spell_argument {
int stage;
int time;
int start_time;
object * things;
int amount;
string command_line;
int scroll;
mixed * needed;
object staff;
object * using;
object * consume;
object consume_cont;
int * degree_success;
int * failed_stages;
object room;
int moved;
object * magical_satchel;
mixed data;
}
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